Neave : Interactive Game Design
Comparing a library scheme with a grocery store is comparing books with oranges. Books are not the product, they are the product containers. Do you know what is inside a book in a pile of books twenty yards away without a catalog?
The designs of interactive game creator and Flash expert - Paul Neave at neave.com - show how we might imagine a new user interface.This is UI design potential at its best.
Do you know what is inside an orange in a pile of oranges twenty yards away? What we need are better OPACs.
Can we rethink the OPAC? What about having a voice activated or even a breath activated interface?
Labels: flash, information science, interactive design, OPAC



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